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- Special Rules for Combat Checkers
-
- Combat Checkers has a few differences from normal checkers.
- The first difference is that each player's set of checkers is custom
- designed from 4 different types of checkers and can be armed with weapons
- and protected with armor.
-
- The second difference is that when a checker jumps another checker, it shoots
- at the checker it jumps. If the checker being jumped loses all its life
- from the attack, it is removed from the board. A checker surviving an
- attack stays on the board.
-
- Each different type of checker has different amounts of life points,
- starting weapons and armors, and arming points.
- Arming points allow the checker to buy a high powered weapon and armors.
- Low energy weapons cause 7 life points of damage, high energy cause 14.
- Low strength armor protects against low energy weapons, high strength
- armor protects against high and low energy weapons.
-
- Further descriptions of the types of checkers, arms, and armors follow: